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CO2 Second Chance

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CO2 Second Chance

CO2 Second Chance is the second edition of CO2. It is a worker placement/order fulfilment game that sees you taking the role of the CEO of an international company, in a world dying from pollutants. The game has been significantly improved from the original. The rulebook has been rewritten and features new iconography for ease of play. The game has been rebalanced and streamlined, it includes a new events deck and upgraded components. It also comes with a solo mode and a cooperative mode. The cooperative mode highly being recommended as the best way to play.

In CO2 you will be utilising your money, workers, and market manipulation skills over CEPs to construct renewable energy power plants. These power plants will be built in the continents you decide on, and each area will have randomised stipulations. You will send your workers to work in your constructed power plants, gain knowledge in the different renewable energy sources and send them to energy summits to promote global awareness of the issues the world is facing. While engaging in these activities you will be checking off the requirements needed to beat the game. The less you have checked off by the end of the round, the more pollution that gets pumped into the atmosphere, and the more pollution that gets pumped out the more likely you are to fail the game.

CO2 has solo, cooperative and semi-cooperative modes of play. The set-up is randomised at the start of the game making every game of CO2 feel like a different puzzle in need of solving in order to win.

Contents include: 1 x Double-sided game board 4 x Player boards 4x Two-piece player aids 1 x Start player token 1 x 3-player co-op token 9 x Knowledge, score, and action markers in each player's colour 8 x Infrastructure tokens in each player's colour 5 x Control markers in each player's colour 8 x Control cubes in each player's colour 1 x Action marker in each player's colour 4 x Scientist meeples in each player's colour 50 x Carbon Emission Permits (CEPs) 1 x CEP market price marker 1 x Team score marker 30 x Tech cubes 1 x Decade marker 1 x Operations phase marker 2 x Global CO2 pollution level markers 50 x Coins 25 x Power plants (5 of each colour) 25 x Project tiles 30 x Fossil fuel tokens 8 x Regional agenda tiles 18 x Energy summit tiles 47 x Environmental goal tiles 1 x Bag 7 x Event tiles 36 x Lobbyist cards 2 x Configuration and victory epitaph cards 45x UN goal cards 16 x Cooperative goal cards 10 x Company private goal cards

$32.27

Original: $92.20

-65%
CO2 Second Chance

$92.20

$32.27

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Description

CO2 Second Chance is the second edition of CO2. It is a worker placement/order fulfilment game that sees you taking the role of the CEO of an international company, in a world dying from pollutants. The game has been significantly improved from the original. The rulebook has been rewritten and features new iconography for ease of play. The game has been rebalanced and streamlined, it includes a new events deck and upgraded components. It also comes with a solo mode and a cooperative mode. The cooperative mode highly being recommended as the best way to play.

In CO2 you will be utilising your money, workers, and market manipulation skills over CEPs to construct renewable energy power plants. These power plants will be built in the continents you decide on, and each area will have randomised stipulations. You will send your workers to work in your constructed power plants, gain knowledge in the different renewable energy sources and send them to energy summits to promote global awareness of the issues the world is facing. While engaging in these activities you will be checking off the requirements needed to beat the game. The less you have checked off by the end of the round, the more pollution that gets pumped into the atmosphere, and the more pollution that gets pumped out the more likely you are to fail the game.

CO2 has solo, cooperative and semi-cooperative modes of play. The set-up is randomised at the start of the game making every game of CO2 feel like a different puzzle in need of solving in order to win.

Contents include: 1 x Double-sided game board 4 x Player boards 4x Two-piece player aids 1 x Start player token 1 x 3-player co-op token 9 x Knowledge, score, and action markers in each player's colour 8 x Infrastructure tokens in each player's colour 5 x Control markers in each player's colour 8 x Control cubes in each player's colour 1 x Action marker in each player's colour 4 x Scientist meeples in each player's colour 50 x Carbon Emission Permits (CEPs) 1 x CEP market price marker 1 x Team score marker 30 x Tech cubes 1 x Decade marker 1 x Operations phase marker 2 x Global CO2 pollution level markers 50 x Coins 25 x Power plants (5 of each colour) 25 x Project tiles 30 x Fossil fuel tokens 8 x Regional agenda tiles 18 x Energy summit tiles 47 x Environmental goal tiles 1 x Bag 7 x Event tiles 36 x Lobbyist cards 2 x Configuration and victory epitaph cards 45x UN goal cards 16 x Cooperative goal cards 10 x Company private goal cards

CO2 Second Chance | Zatu Games