
Gretchinz!
Ladies and Gretchinz, start your engines! Gretchinz! is a mad-cap racing offering from Devir Games. Designed by Roberto Fraga and Yohan Lemonnier, Gretchinz! takes place within the world of Gorkamorka. It's part of the Warhammer 40,000 lore, but this isn't your traditional skirmish dudes-on-a-map game. This is a dune buggy race, with the first to reach the finish line crowned the winner. Gretchinz! features real-time dice rolling, dice programming, and semi-blind hand-management. Think of what the baby between Hanabi and King of Tokyo might look like. You're thinking of Gretchinz! A line of desert terrain cards sit face-up, representing the route ahead. Each player has three identical custom dice, with actions on the faces (not numbers). Everybody rolls their dice simultaneously. If you see a die face you like in among your three, you can 'lock it' in place. Then you reroll your remaining dice, over and over again... You keep doing this until you're happy with your three die faces. Then you shout out: "Waaaaghh!", which signals everyone has to stop rolling. Whatever die faces they have at that moment, they keep. Of course, someone else could have triggered the Waaaaghh!, so this section of Gretchinz! is rather manic! Then, in turn order, players activate their die face actions. Some let you progress your buggy forward onto the desert cards, where you obey the action on said card. Then you reveal the next section of the desert wasteland, up ahead. Other die faces let you draw Attack cards into your hand - but there's a twist. You draw some of them facing away from you (like in Hanabi). Your opponents can see what Attack cards you have (Hit, or Miss), but you can't! Other die faces let you shoot your rivals. You have to pick cards from your hand. If you pick Attack cards, it's a Hit! That player takes damage. If it's a miss, you shoot your own vehicle and take the damage, yourself! Gretchinz! is light-hearted madness, the kind of chaos you love to embrace. And why is it so satisfying to shout out "Waaaaghh!" all the time...? Player Count: 2-4 Players Time: 20 minutes Age: 8+
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Ladies and Gretchinz, start your engines! Gretchinz! is a mad-cap racing offering from Devir Games. Designed by Roberto Fraga and Yohan Lemonnier, Gretchinz! takes place within the world of Gorkamorka. It's part of the Warhammer 40,000 lore, but this isn't your traditional skirmish dudes-on-a-map game. This is a dune buggy race, with the first to reach the finish line crowned the winner. Gretchinz! features real-time dice rolling, dice programming, and semi-blind hand-management. Think of what the baby between Hanabi and King of Tokyo might look like. You're thinking of Gretchinz! A line of desert terrain cards sit face-up, representing the route ahead. Each player has three identical custom dice, with actions on the faces (not numbers). Everybody rolls their dice simultaneously. If you see a die face you like in among your three, you can 'lock it' in place. Then you reroll your remaining dice, over and over again... You keep doing this until you're happy with your three die faces. Then you shout out: "Waaaaghh!", which signals everyone has to stop rolling. Whatever die faces they have at that moment, they keep. Of course, someone else could have triggered the Waaaaghh!, so this section of Gretchinz! is rather manic! Then, in turn order, players activate their die face actions. Some let you progress your buggy forward onto the desert cards, where you obey the action on said card. Then you reveal the next section of the desert wasteland, up ahead. Other die faces let you draw Attack cards into your hand - but there's a twist. You draw some of them facing away from you (like in Hanabi). Your opponents can see what Attack cards you have (Hit, or Miss), but you can't! Other die faces let you shoot your rivals. You have to pick cards from your hand. If you pick Attack cards, it's a Hit! That player takes damage. If it's a miss, you shoot your own vehicle and take the damage, yourself! Gretchinz! is light-hearted madness, the kind of chaos you love to embrace. And why is it so satisfying to shout out "Waaaaghh!" all the time...? Player Count: 2-4 Players Time: 20 minutes Age: 8+













