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Star Trek: Space Hunt

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Star Trek: Space Hunt

Star Trek: Space Hunt is a real-time, team-based hidden-movement game for 2-4 players, inspired by the SONAR system. Players command iconic Star Trek ships in a tense battle of deduction, coordination, and timing.Players are divided into two opposing crews, ideally played 2 vs 2. Each crew controls one ship and is split into two roles: the Captain, who moves the ship, manages energy, and activates systems, and the

Second, who listens to enemy actions and deduces the opposing ship's position. A screen separates teams, keeping ship locations hidden.The game is played in real time, with both teams acting simultaneously. Ships move across a grid-based space map, announcing each direction of movement. The opposing crew uses this information to track the ship's possible location.

Movement generates Energy, which is spent to activate special systems such as Scan, Invisibility, Blackout, Hyperspace Warp, and Torpedoes. Each ship has unique energy costs, creating asymmetric gameplay.To win, a crew must first destroy at least one enemy base, then destroy the opposing ship. A successful hit ends the game immediately.

An optional Academy Mode offers turn-based play for learning and casual games.

$13.14

Original: $37.54

-65%
Star Trek: Space Hunt

$37.54

$13.14

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Description

Star Trek: Space Hunt is a real-time, team-based hidden-movement game for 2-4 players, inspired by the SONAR system. Players command iconic Star Trek ships in a tense battle of deduction, coordination, and timing.Players are divided into two opposing crews, ideally played 2 vs 2. Each crew controls one ship and is split into two roles: the Captain, who moves the ship, manages energy, and activates systems, and the

Second, who listens to enemy actions and deduces the opposing ship's position. A screen separates teams, keeping ship locations hidden.The game is played in real time, with both teams acting simultaneously. Ships move across a grid-based space map, announcing each direction of movement. The opposing crew uses this information to track the ship's possible location.

Movement generates Energy, which is spent to activate special systems such as Scan, Invisibility, Blackout, Hyperspace Warp, and Torpedoes. Each ship has unique energy costs, creating asymmetric gameplay.To win, a crew must first destroy at least one enemy base, then destroy the opposing ship. A successful hit ends the game immediately.

An optional Academy Mode offers turn-based play for learning and casual games.